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By Jason Lee, on December 25th, 2011 A few years ago, my father came to me with an idea for a drawing he wanted me to work on, one that would illustrate both the true meaning of Christmas, a celebration of the birth of Jesus Christ, and the spirit of Christmas in the form of Old Saint Nick. Unlike some who decry the overemphasis on one or the other, he wanted to demonstrate that there is room in the world for both, each in their proper place. He even had a title for the piece he had in mind. He called it, “The Fourth Wise Man.”
As with so many other projects, I added it to my list and promised that I would get around to it “some day.” I made an abortive start on it a few times, never quite hitting on a worthy vision of what my father had described. Every Christmas that came around, the idea would resurface but then quickly recede when inspiration failed to strike, as though its time had simply not yet come. Nine days ago, the idea surfaced again, and this time the inspiration came. I put pen to digital tablet and the simple drawing my father had requested began to take shape in much more elaborate form than even I had ever intended.
A year ago, I could not have painted this image. Not only did I lack the vision, but I would not have had the skills or the knowledge or the perseverance to see it through. In some ways, it almost seemed to paint itself, revealing itself in ways that were as surprising as they were satisfying. I had intended it as a gift for my father, but in the end it seemed to insist on recognizing my mother’s love of angels as well.
To all my family, friends and loved ones, this goes out to you also at this most joyous of Holiday seasons. In these trying times, it is often easy to forget that life is still good and we are all truly blessed in so many ways.
Merry Christmas to all and to all a good night!
 The Fourth Wise Man
By Jason Lee, on April 16th, 2011 Well, as of yesterday, the winners of the Star Trek Online “Design the Next Enterprise” contest have supposedly been selected. I haven’t heard anything yet so either they haven’t gotten around to notifying everyone or my submission didn’t make the cut. Either way, I’ve had a blast working on this project and I think I’ve really improved my artistic skills in a lot of different areas.
A few days ago, I started working on a more picturesque illustration of my Enterprise-F design using some techniques that I’ve never really tried before. I normally start everything with a line drawing but this time I went straight into laying down brush strokes on a blank “canvas,” just feeling it out as I went. So far, I’ve been both pleased and genuinely surprised by the results.
 STO Enterprise-F - Jupiter Polar Orbit
This is still quite a ways from being finished, with lots of details and windows and such yet to be added, but it’s coming along. I should also point out that a slight change has been made to the ship’s configuration, the “secondary hull” having been pushed back a ways in an attempt to improve the ship’s overall sense of balance. A lot of people suggested the idea and I am forced to admit it was a change for the better.
I’m looking forward to the final announcement of the contest winners some time next week, whoever they may be, and I will continue to update this image as time permits.
By Jason Lee, on April 8th, 2011 I’ve gotten lots of positive comments about my design for the “next Enterprise” both here and on the other art-related sites I frequent, along with the occasional constructive criticism. The one feature of this design that people seemed to like the least was the so-called “guppy mouth,” my rather unique, U-shaped approach to the main deflector dish. I myself was never completely satisfied with the way it blended into the underside of the primary hull and today I finally took the time to do something about it.
The alteration I came up with is pretty subtle, but I think it does just enough to correct the problem without sacrificing its unique character. I leave it for you to judge.
 The Next Enterprise - Revision 1.1
By Jason Lee, on January 15th, 2011 Star Trek Online is an MMORPG set in the Star Trek universe near the dawn of the 25th century. Recently, the game’s developer, Cryptic Studios, announced a contest to design the next incarnation of the starship Enterprise for use in the game, presumably the NCC-1701-F. Even though I don’t play the game, being both a Trek fan and an aspiring digital artist, I wasn’t about to miss an opportunity to participate in something like that! I quickly put digital pen to digital tablet and, after zeroing in on a core design concept that I was satisfied with, I spent the next couple of weeks sketching and rendering three different views for submission to the contest Website. I uploaded that submission late yesterday and it can be viewed by clicking here.
Unfortunately, the resolution and compression quality of the images displayed on the contest Website is rather limited, so I’ve decided to post the original full-resolution image here on my own site for those who wish to get a better look at it:
 Star Trek Online - Design the Next Enterprise Contest - Final Entry
You can click on that image to bring up the full-res 3252 x 1625 version.
There are a lot of really impressive designs to see by browsing through the gallery and I encourage you to check them all out. You have the option of voting for your favorites and assigning them a 1 to 5 star rating. Do me a favor and give me your vote if you like what you see. The winner will be chosen by a panel of judges who will be reviewing every entry regardless of how many votes or ratings they receive, but racking up votes and stars can’t hurt! Tell your friends and family while you’re at it!
Before I go, here’s one more image, the original concept sketch with a couple variations that I used as the basis for the final design:
 Star Trek Online - Design the Next Enterprise Contest - Design Concept
By Jason Lee, on December 27th, 2010 Work continues on the Starship Polaris 3D model.
 Polaris 3D - Aft ViewPolaris 3D - Aft View
 Polaris 3D - Aft View
 Polaris 3D - Drive Sphere Close-up
 Polaris 3D - Front View
 Polaris 3D - Side View, Sails Extended
By Jason Lee, on December 22nd, 2010 Okay, I haven’t made any new posts since March, so it’d probably be a good idea to get this blog back on track. I’m going to put up some new stuff on the Polaris 3D model within the next day or so, and I plan to FINALLY post some details on my other signature project, the USS Grandeur.
I’ve also been doing a lot of digital art stuff with my Cintiq tablet and I think I’m going to start posting some of that on a fairly regular basis. “Sketch of the day” type stuff. My goal is to post at least one new article on here each week, but we’ll see how that goes.
By Jason Lee, on March 23rd, 2010 As promised, here is a collection of other ship designs for the Polaris project. These are still under review and subject to change, but they were still fun to do regardless of how or if they wind up being used.
 United Worlds Ship Concepts
There are some common elements to these designs, all inspired by certain characteristics of the Polaris. They all have disc shapes in various configurations, which I am interpreting as a key element of United Worlds FTL drive technology. Also, the two on the right follow the Polaris trend of a “vertical” profile, taking traditionally horizontal shapes and turning them on-edge. Another feature common to all but the upper left design is a longitudinally-stacked deck configuration. I suppose the one in the upper left could have that, too, but it makes less sense with the way its hull is shaped. Perhaps that one could turn out to be a Transhuman Authority (the opposing faction in the Polaris universe) design.
On an artistic note, I really had a blast with these sketches, trying out a few new techniques, and I actually completed all of them in less than two hours. I made a deliberate effort not to overthink them, which I have a tendancy to do, to just let the pencil flow and see what came out of it, and I think I wound up with some fairly original results.
By Jason Lee, on March 22nd, 2010 I’m getting down to the nitty-gritty details on the Polaris concept sketches in preparation for the serious 3D modeling work:
 Polaris - Hero Ship Detailing
Some concept sketches for additional ship designs will appear in the near future.
By Jason Lee, on February 2nd, 2010 If you’re a regular visitor here, you’ve probably noticed that I keep changing themes and configurations about every five minutes. I’m just experimenting with different options and flexing my WordPress customization muscles. I’m shuffling categories and links, tweaking image sizes and generally messing around with anything and everything to make the look of the site more to my liking. Currently I’m using a very cool theme called Atahualpa by BytesForAll WebDesign, which offers a level of customization unlike anything I’ve ever seen. There are twenty-nine pages of configuration options for this theme. I can’t guarantee I won’t be using something else an hour from now, but it’s hard to imagine why I would need to.
Anyway, bear with me and I’ll try not to confuse you all any more than necessary.
By Jason Lee, on February 1st, 2010 When I originally signed on to Dennis Bailey’s Polaris project I was only going to help contribute some design ideas for the hero ship, but now it looks like I will be building a 3D model of it as well. I say a 3D model rather than the 3D model because I work in 3ds Max and the actual effects work will probably be done in Lightwave, though it may be possible to convert most of it from one format to the other.
Here, then, is my first pass at Polaris in 3D:
 Polaris 3D - Top View
Continue reading Starship Polaris – Going Three Dimensional
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